Directx 11 vs glcore. Heist was great, and then Vulkan started crashing as soon as 3. Directx 11 vs glcore

 
 Heist was great, and then Vulkan started crashing as soon as 3Directx 11 vs glcore 1

And no one has to write the. The GL stands for graphics library. DirectX 11 was first released alongside Windows 7 and is compatible with that OS and later versions. Linux (coming a bit later) -force-vulkan (Defalult and recommended) . GLFW, GLUE, and SDL (not SLD) are both frameworks with different goals. May 4, 2003. Aligning with the new Windows 11 UI design, we’ve redesigned. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only):. DirectX 11, Ultra level of detail, FXAA, High texture quality, built-in benchmark, 95-second Fraps recordingBetween DirectX 11 and DirectX 12, the most important difference is that DirectX 11 is a high-level API, while DirectX 12 is a low-level API. The Vulkan implementation of Baldur’s Gate 3 is still in Early Access. The GeForce. Google is your friend =P. r/RetroArch. It's supports a mix of hardware-accelerated raster ops and software vector graphics drawing. If you were planning on making your own game engine you would often have different graphics APIs that you would use based on what platform the game is running on. What I mean by this is if you don't know anything about multi-threading, synchronous vs asynchronous calls, memory fences, data races, semaphores, and parallelism (parallel programming), then I would suggest to stay away from Vulkan and stick with either DirectX 11 or OpenGL versions 3. There is also the fact that Bethesda is now under MS so it's a given that they would want them to develop base off 12 to showcase its capabilities. In short: OpenGL is faster than DirectX. No difference here, it's the API limitations. Nvidia cards actually run better with OpenGL, you are thinking of AMD GPU's. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. The following cores will always try to force the “gl” driver : openlara. Secondly, DirectX is better if you can stick only to Windows. It shouldn't be a problem, it should be backwards compatible AFAIK. The following cores are compatible with both (some of them might work better with a peculiar driver depending on your gpu though), so they’ll try to use your current driver : duckstation. 3462 2. At 303. DirectX is primarily Windows based, but can run on most hardware and software without issues. OpenGL is a free API managed by a non-profit company called Khronos Group, while DirectX is made by Microsoft. Vulkan is 100% better than dx11 except it crashes when you hit a big pack in a fully juiced delirum map. e. Uno de los grandes cambios de DirectX 12 es el Ray Tracing, así como una mejora de. Both versions of DirectX are great, but DirectX 12 is the newer version and as such, it comes with features not found in DirectX 11. 织田QJ. Battlefield V – DirectX 11 vs DirectX 12. Looking at the GFXBench results on a few different implementation of the Intel HD iGPU I would say OpenGL. Ever since then, the network effects have amplified this discrepency until OpenGL has almost disappeared entirely from mainstream PC gaming. melonDS. on Windows, your games and Editor will try to use DX11, and fall back to DX9 when not available). • 3 yr. The best option is "probably" forcing directX10 instead of 11. ago. That might cause graphical glitches, random crashes, or unexplainable freezes. PC games and applications often require a graphics card that is compatible with specific Application Programming Interfaces (APIs), such as OpenGL*, DirectX*, OpenCL*, or Vulkan*. Check there if something is off maybe. OpenGL vs. Learn how OpenGL 3 aims to. It would be nice if someone makes a benchmark to show the difference in performance. 69 milliseconds. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. The Editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. At 303. Enabling DirectX 11. D3D11: 65-117 fps on title screen, 46-83 in-game. Learn about DirectX, get a basic overview of why it exists, how it compares to OpenGL, what exactly it does, and more!This channel is dedicated to explaining. Test of APIsDolphin version 5. Im not judgeing, simply saying that i could imagine some issues :) - it. 1万 9. DX12, on the other hand, benefits A LOT going from a Core-i5 to i7. The GL stands for graphics library. 0 driver type WARP device (see Microsoft’s documentation on Windows Advanced Rasterization Platform for more information). The z is the depth position (used for the depth buffer) in the normalized range 0 to 1. Adding OpenGLCore to the Graphics APIs for Windows. Teo Dec 3, 2016 @ 8:04am. As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline. The best thing you can do is to force the use of DirectX 10 for the game. . 2 core with no extensions and "Direct3D" refers to Direct3D8, the Direct3D interface in DirectX 8. OpenGL is strictly followed is the main aim that works for applications of programming interface (API) whereas being API DirectX also supports some other features which are part from API such as sound, input, music, networking as well as multimedia are supported by it. By preset, the renderer is always DirectX 11, which does not work well with the 7D2D game. But this is not a big deal, because when you develop a game, you will have to support a range of machines, including those low performance machines. 0 Shader Level 5 on desktop, or OpenGL ES 3. A graphics API is a middleman that facilitates sending instructions from software to the hardware. 12 is CPU core utilization. To enable OpenGL Core on Windows and make it the default, go to Edit > Project Settings > Player to open the Player Settings. 2ms. The Core i7-6700K and Core i3-6100 delivered similar performance using the GTX 980 Ti and the crazy quality settings with around 53fps. That actually helps in quite a few games. glxgears. 64 bit vs 32 bit I couldn't observe much of a difference in FPS. 1 + Android Extension Pack on mobiles. How to check the DirectX version in Windows? Follow the instructions below to check the DirectX version in your Windows: 1) On your keyboard, press the Windows logo key + R at the same time to invoke the Run box. )The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2. The GDI library dates back to the early 90s and the first versions of Windows. DX11 VS Vulkan 流放之路帧数巨大优化!. No, not really. First check Dota2's DLC Settings and see is Vulkan if installed. On the other hand, DirectX 12 is a low-level API and is. ago. You set them both to 0 to force using only the most detail mip level. 7, XInput 1. อย่างที่รู้ๆ กันอยู่ว่า DirectX 11 นั้นคือ DirectX ตัวใหม่ล่าสุดที่มาพร้อมกับ Windows 7 เเละ Windows Vista ที่มาพร้อมฟีเจอร์ใหม่หลายๆ อย่างอาทิเช่น Tessellation, Multi-Threading, เเล้วก็. Set the Rendering engine to DirectX 11. model = DirectX::XMMatrixTranspose(data. To put it simply, high-level APIs are easier for developers to work with. Other names: NVIDIA RTX A4000. On Windows, DirectX. The following cores are compatible with both (some of them might work better with a peculiar driver depending on your gpu though), so they’ll try to use your current driver : duckstation. Not all emulators have Vulkan. Meaning, if Vulkan doesn't work for you, you will want to try out DirectX 11. Namun, OpenGL mungkin menawarkan kinerja yang sedikit lebih baik pada perangkat yang lebih lama. Click "Show More" for PC specsMain PCAMD Ryzen 5 5600X (PBO + Curve Optimizer)Silver. KickMeElmo. For Example: DirectX being the main graphics API, but fallback to OpenGL if the user isn't using Windows. The default on the new Unity verions is DirectX11. 1 + Android Extension Pack on mobiles. Press the Windows key + R, type "dxdiag" in the Run dialog, and press Enter. 0 and DXVA-HD in decoding and video processing capabilities. At higher clock speeds the load was fairly balanced at times, but typically GPU limited. Thanks to enlighten me on those two different API. HLSL vertex shader:A similar test by mike-lesnik in four smoke grenades (which load video cards greatly) concluded the following: Comparison DX11, DX11E and DX12 in big city (low GPU load) (PUBG Patch 14. Something went wrong. OpenGL是个专业的3D程序接口,是一个功能强大,调用方便的底层3D图形库。. DirectX 11 is enabled by default on Windows. Using Vulkan can result in a noticeably higher frame rate for many games, but DirectX 12 tends to provide a more stable experience. Direct3D, the component of DirectX responsible for 3D graphics, has multiple versions, with Direct3D 12 being somewhat similar to Vulkan. That actually helps in quite a few games. OpenGL Core features. 13 started. Your games and the Unity Editor use DX11, and. Solution. Both OpenGL and DirectX are APIs. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. Go to File ---> Build Settings. To summarise, Jurassic World Evolution 2 needs around a 9 year old PC to play at recommended settings. !! !! für mehr Infos. Using DirectX 11 for games: Part 1. Each OS then defines a so called ABI (Application Binary Interface) that. DirectX 11 vs. DX 11 games suffer from low draw call limits and poor threading of GPU rendering. Direct3D 11 is available as part of Windows 7 or newer. But, I guess that's just a personal opinion. OpenGL Core features. We generally recommend you use Vulkan, the default Graphics API. When it comes to multithreading. "Full Screen" option in graphics settings must be disabled for this to work. One major distinction between DirectX 11 and 12 is hardware support. 那OpenGL. DirectX version – The game simply crashes when a wrong version of DirectX is used combined with your setup. The only difference is that DirectX 12 is a newer version and it has some advantages over DirectX 11. Microsoft details improvements to gaming as part of Windows 11. This topic discusses Direct3D feature levels. I usually have pretty good fps with the other drivers but better with Vulkan but can't really use the vulkan due to the lockups. And PIX was just one of the many tools made. If you have a Linux host system, run commands to test the host for compatibility. Of course, running a game in DirectX 12 or Vulkan would work much better. 3. OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. A comparison of the two 3D graphics APIs OpenGL and DirectX 11, covering their history, features, performance, and compatibility. Rather than frame rate, this measures the time it takes for the AI to run a series of turns. DirectX 11 is what’s called a high-level API. As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline. . DirectX is a nicer API, has better tooling and driver support. At 303. 0 vs. mupen64plus_next (on windows) boom3. 0-117840:00 NVIDIA Geforce GTX 1050Ti1:40 AMD Radeon R7 250Games:Tomb Raider: UnderworldSuper Mario Galaxy 2Madagascar Kartz (W. Differences from DX11. In the same vein, don't go with DirectX 12 for the same reason. The new revision standardizes a handful of features. DirectX 11 is a family of APIs. Make sure you are running Windows 10 and the latest Feature pack (19044. 3462 2. I Decided to compare the multithreading between DX11 and DX12 in Ashes of the Singularity. ต่างตรงที่ DX จะเป็น Win API คับ พูดง่ายๆ เป็นส่วนหนึ่งของ. Right-click on the 7 Days name in the left navigation pane of your Steam library. My wife is trying to play &DTD with me on her gaming laptop, which is capable of playing BF4 in ultra but struggles like hell with this game. Go in the windows start menu and type "dxdiag" in the box. 向天再赊伍佰年. 75. As far as i undertand. The best option is "probably" forcing directX10 instead of 11. Benchmarks: CPU Performance. Since HoI IV is mainly a CPU heavy game, the graphic settings have very little impact on a system with these specifications. GLCore and Vulcan, high settings with 70ish fps, minimal/no stuttering. DirectX is a set of components in Windows that allows software, primarily and especially games, to work directly with your video and audio hardware. Vulkan works on both but the performance tends to better in my experience using DirectX with Nvidia. as you run on mac you can only use OpenGL, so forcing it would make no difference. Haven't tried this in A17. This can result in improved frame rates continue and smoother. There is a few surprises in today compariso2892 1. Unfortunately AMD GPUs and Intel iGPUs suffer reduced performance (and may not support some features) due to driver limitations, so Direct3D. Are there any other issues with GLCore that I need to be aware of? Only been on that mode for about an hour. This actually looks pretty good for OpenGL, it goes through some simple shaders and it at least uses OpenGL 3. 0 Shader Level 5 on desktop, or OpenGL ES 3. Adding OpenGLCore to the Graphics APIs for Windows. 4. The other APIs we support (DirectX 12, Vulkan, OpenGL) are sometimes not as good/stable. 1 Answer. Note that a lot of games use one or the other, and some games use both for different things. It works in Session 0 for transcoding scenarios. yabasanshiro. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. DirectX is more commonly used in gaming and multimedia applications. This article is an extreme oversimplification. Secondly, DirectX is better if you can stick only to Windows. In fact, the opposite is true. 4 fps, OpenGL is rendering a frame every 3. , GL can't interact with D3D11). Now let's take a better look. Parameters. Navigating the Redesigned Graphics Settings page. If your graphics card is constantly loading above 90%, it might make sense to switch back to DX11. 16 GB RAM. So far I'm definitely impressed though compared to DX11. OpenGL has a larger community of users and developers. Like, if you make a game directly in directx won't work in linux (linux users can use proton/wine to run, but native is 10 times better) and mac automatically. It seems that can optimize the command list, and send it to final pipeline. Dramatically more stable performance with Vulkan. Ensure that it is configured to use the XMP(Intel)/DOCP(AMD) profile. Many systems over the past two years have been shipped/built with the RAM set on the lowest default for the sticks. In short: OpenGL is faster than DirectX. Ensure that it is configured to use the XMP(Intel)/DOCP(AMD. DirectX 11 (run with "-DX11") - 135 FPS. Discover games for sale or in your library and view their compatibility with Proton and the Steam Deck. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. The DirectX 12 path on the other hand scales up moderately well from 2 to. Should '-dx11', '-dx9', '-opengl' or '-gl' already be present in the command line, make sure the remove the respective entry and replace it by '-vulkan'. r/cpp_questions. This page lists games which renders using Direct3D 11, the 3D rendering API of the corresponding DirectX suite of the same number. . Ficelle Nov 4, 2016 @ 12:41pm. Built on the 12 nm process, and based on the TU102 graphics processor, in its TU102-300A-K1-A1 variant, the card supports DirectX 12 Ultimate. I once experienced some hard flashing lights during Sirus once but other than that no difference for me. “With BasemarkGPU we focus on the Windows 10 platform and see what that brings us in performance as we can measure OpenGL, DirectX 12 and Vulkan, which is a nice option to look into from an API comparing perspective. I wonder if I can get some tips/advice from the commuity. What prevents this from happening is the usage of C++11. mupen64plus_next (on windows) boom3. This option is on by default (i. Fix #4: Check Anti-Virus SettingsDirectX provides access to the capabilities of your display and audio cards, which enables programs to provide realistic three-dimensional (3-D) graphics and immersive music and audio effects. OpenGL has accumulated some cruft over the years, it's very easy to use something that shouldn't be used on modern GPUs. Navigate to Other Settings and un-tick Auto Graphics API for Windows. One of the biggest changes in DirectX 12 is that developers have much more direct control of the computer’s hardware. OpenGL runs on every (most) Operating Systems. This effectively leaves the hardware under-utilized, resulting in increased overhead and reduced draw calls. For Nvidia graphics cards, DX11 is generally the better choice. NVIDIA cards tend to have better performance with DirectX, but still try both and see which one runs the best for you. The older AMD cards had a limiting factor that the earlier ones were physically incapable of running Vulkan. Hell, even 2 is good enough. 6fps vs. Performance, as well as usage of CPU/GPU in Vulkan, is in a more balanced way in comparison with DirectX collections such as Direct3D 11, Direct3D 12,. Just add the correct Unity argument to your launcher settings. SeanMiddleditch. DirectX 11 im vergleich zum Linux Kompatiblen Format OpenGL. I have tried. #3. . DirectX 11 is the only other option for an API and it is also the default. DirectX 11 vs DirectX 12. Therefore I would recommend going for DirectX 11. Go to Video Driver. 39. And in the launcher should I use DirectX 11, GLCore, or Vulkan? < > Mostrando 61-61 de 61 comentarios . Launch options for alternative render targets. so always use dx11 as the renderer. GLCore is for systems with non-supported drivers, and Vulkan is still a work in progress. It only uses DX for viewport 2 if you enable it. It is still a big boost over DirectX 9 where only 1 dedicated thread was allowed to talk to the GPU but it’s still only scratching the surface. mupen64plus_next (on windows) boom3. DirectX works on Windows and Xbox primarily, with. 1 + Android Extension Pack on mobiles. This entry appears every N. Wont help to fix your crash but GLcore renderer gives me around 10 to 20 more FPS (Radeon 480 RX) To check about GPU overheating, you can use plenty of prog, HWmonitor, OCCT, MSI afterburner. Adding OpenGLCore to the Graphics APIs for. 1): Chris Frazier Editor (versions 1. The following cores will always try to force the “gl” driver : openlara. Open gl is a 3D acceleration api that when used properly, has the GPU compute 3D graphic insteas of having the CPU do so. The OpenGL API is an open standard, which means that various hardware makers and operating system developers can freely create an OpenGL implementation as part of their system. In the DirectX Diagnostic Tool, select the System tab, then check the DirectX version under System Information. yep, my game just closes itself when harvesting 3 fields. This is cobbled together using criteria similar to that of Nathan's. They work much better on NVIDIA cards because the NVIDIA driver forces a game's rendering into multiple threads, whereas the AMD driver doesn't. With the same hardware, Windows 7/OpenGL/L4D2 clocks in at 303. 5. 7 Days to Die > General Discussions > Topic Details. See Rendering environment variables. I know that Intel (R) HD Graphics 530 is below the recommended specification, but on the other hand I can play any game with it. 6 ): Jon LeechAt 1440p we see a GPU limitation across all tests. However, as Apple restricts the OpenGL version on OS X desktop to 4. "DirectX 12 Multi-Adapter" section. But that’s all in DirectX 11 – if you switch to DirectX 12 the FFR setting makes little difference as the modern API is designed to better utilise. Basically, performance tests have shown that if your rig has an Nvidia graphics card then Baldur's Gate 3 seems to run approximately eight percent faster with DirectX 11 than Vulkan. Force the DirectX 11. DXVK is a lot faster, but unfortunately it requires Vulkan support. At 720p we see a CPU limitation across all of the 3. 4 million draw calls per second. OpenGL vs DX11 for game choice, which and why? - Graphics Cards - Linus Tech Tips So I got the grasp on which does what/why from reading, but in specific im. However, after reinstalling and making sure everything was fully updated I've found that games that rely solely on Directx 11 absolutely suck for performance. Once inside RetroArch, go to Settings – Drivers. 爱折腾、超硬核的科技数码频道!. however that must be for opengl since your gpu is very powerful. Use DirectX. Vulkan is designed to work cross-platform, while DirectX11 only works on Microsoft and Xbox. Key Takeaways. I have tried using the other render's in some other games however and, I was NOT impressed with the outcome. Es decir, que DirectX 12 da más trabajo a los desarrolladores, pero aprovecha todos los núcleos del procesador de tu equipo. Force the DirectX 11. I actually recommend Direct3D 12 or Vulkan because they can improve performance on lower end hardware due to the lower CPU overhead. DirectX 11 feature level 10 and above, DirectX 12. 6GHz (1. 17:49. glxinfo | grep direct. Then I tried setting the renderer to Vulkan and performance was better (maybe a 25-30% bump), but after about 5-10 seconds the whole system freezes and I have to do a hard reboot. 1, the first big revision of its vendor-neutral, cross-platform GPU API. Di mana Anda diberi pilihan untuk memilih, DirectX, terutama versi terbaru, cenderung memberikan pengalaman bermain game yang lebih baik secara keseluruhan daripada OpenGL. If you were planning on making your own game engine you would often have different graphics APIs that you would use based on what platform the game is running on. g. 织田QJ. 1 Core Profile, you can enable it with this flag:This target level requires at least OpenGL 4. -force-glcore: To use the new OpenGL back-end. 1 or DirectX 11. DirectX 12 isn’t just for gaming, either. DX tiene mucho mas detalle o detallista, permite efectos que opengl no puede o no han sacado, con la pega de que se requiere un monstruo de grafica para sacarle probecho. And in the launcher should I use DirectX 11, GLCore, or Vulkan? < > Showing 61-61 of 61 comments . The primary goal of DXGI is to manage low-level tasks that can be independent of the DirectX graphics runtime. DX11: DX12: As you can see both DX11 and DX12 can utilize more than 12 threads in this game. In the panel that. The major new feature of Direct3D 10 was the appearance of Geometry Shaders, which finally made it possible to create or destroy vertices on the GPU. How Do OpenGL and DirectX Differ? Any side-by-side comparison of OpenGL and DirectX would be flawed from the outset. Also Vulkan uses noticeably less CPU. 12 GB ram on an SSD with win10. Double-check that your system RAM is clocked properly. MainStorm • 2 yr. 微软DirectX和OpenGL的区别(比较详细). DirectX 11 compatible Nvidia GeForce. The choice between OpenGL and DirectX in games isn't as common as it once was, but you might still see it. Both are graphics drawing API, which is significantly easier to develop a game with than writing raw machine code(or assembly/instructions). Takedown request View complete answer on digitaltrends. Overall both APIs are surprisingly similar. OpenGL has been catching up, not speeding ahead. DirectX 12: The total per-thread is halved to 3. nVidia and AMD only. API หรือ Application Programming Interface คือส่วนของซอฟต์แวร์ที่จะช่วยให้ซอฟต์แวร์สามารถติดต่อสื่อสารกับ. Built for thinner, mid-range notebooks, the AMD Ryzen 5 3500U comes loaded with features that allow for optimum performance for daily tasks. After this, go back to the main menu inside RetroArch, and select ‘Quit RetroArch’. - 2021 Volvo S60 Recharge T8 Polestar Engineered - 415hp/495tq 2. This ensures that all modern games will run on GeForce RTX 2080 Ti. by Hilbert Hagedoorn on Nov 18, 2020. The video shows the results of occlusion testing from viewer requests and some surprises from the viewer's feedback. That's a comparison against DX11 though. 3840x2160. Support. 5 bei einer Auflösung. OnePlus 11 5G - 16GB RAM, 256GB NAND, Eternal Green. DirectX 11 Render To Texture, Understand the Direct3D 11 rendering pipeline, DirectX 11 Deferred Rendering. The processor combines four Zen+ cores for eight threads that can clock speeds up to 3. I don't recall where I read that. 6. Whether we look at GeForce GTX 1060 6GB or Radeon RX 580 8GB, the average drops compared to DirectX 11 mode. Vulkan invent some different pipeline: The graphic pipeline and the compute pipeline. This comes at a slight cost to 1% lows, which are as much. 4-ms 99th-percentile frame time, basically drawing dead-even with the Vega 11 IGP on board the Ryzen 5 2400G. Then, to run in Vulkan, append '-vulkan' to the game's command line settings. model); when I hand the data. Yeah, you are probably right but allowing users to play with Directx 11 would greatly enhance their customer base. This environment variable overrides the user preference in Window > Settings/Preferences > Preferences > Display for both interactive and batch sessions (using the -hw2 option). We shall see, because apparently the Unity3D Vulkan core has shown 20-60% improvement in some cases, but if that is true here and for the version that they implement (which will hopefully be the latest one with the most improvements) then here's hoping! I will have to do before/after tests as well as tests. opengl is slower than directx. In terms of learning curve, both have a steep one but. OpenGL is cross-platform, making it usable for game development across a range of operating systems. Knead. DirectX® 12 technology taps into all the cores of your multicore CPU simultaneously, boosting the amount of work that can be sent to the graphics card. * OpenGL accuracy is 10 times better than Dx. The Editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. Vulkan is designed to work cross-platform, while DirectX11 only works on Microsoft and Xbox. DirectX 11 is the native graphics API for Windows. Videocard Test Suite Average Results for RTX A4000. Most notably, OpenGL is. See the difference in FPS, resolution,. Navigate to Other Settings and un-tick Auto Graphics API for Windows. OpenGL: 68-104 fps on title screen, 71-82 in-game. 6" - i7 7700HQ, 16GB RAM 2400MHz, 512GB NVMe SSD, 1050Ti, 4K touchscreen. Chances are, this will allow you to have. That actually helps in quite a few games. To enable OpenGL Core on Windows and make it the default, go to Edit > Project Settings > Player to open the Player Settings. OpenGL 4. Network effects and vicious cycles. I believe the DX11 renderer is necessary for Windows game capture. Originally posted by AlphaAndin: Hey guys Im having an issue at the moment. 1 or DirectX 11. DirectX 11 vs DirectX 12 游戏性能测试对比视频 测试配置为GTX1066+I5-7600K+16G 1080P. We are actively working on performance improvements and stability. Regarding features, both offer a rich set of functionalities but DirectX may have some exclusive or more advanced features than OpenGL.